top of page

About Bio-Paint

Bio-Paint is a paintball puzzle-platformer game that I worked on in a large team during Senior Collaborative Game Design.I played a critical role in the project working in both design,tech and as a co-lead. The game features a system where different obstacles will react different to which colors are used and players must figure out how to solve the puzzles and escape from the lab they wake up in.

Roles Undertaken for this Project:

Co-Lead

​

​

Tech Lead

Engine and Language:

Unreal Engine 5.2,Created Using Blueprint.

Trailer:

Achievements of this Project

  • This was my first time playing both a leadership and a senior role in a big group(10+) from the get-go.

  • I managed and supervised an entire division(tech) to make the technical side of our game come through near flawlessly.

  • This is also the largest collaboration project I managed on Github and  trained others to use it.

  • Apart from tech, I also contributed to the design team, from minor things such as obstacle design and QoL features to as far as designing a whole level.

  • I took on more responsibilities outside of just design and tech lead, such as being in charge of playtesting, working out-of-hours to aid other team members and project submission and packaging.

Check out my other games!

bottom of page